Spring
Camporee '06
"Boy Scout
Basics"
The
Unaka District Camporee will be held
May 5 – 7, 2006
at the old Browder Farm near Sweetwater. The farm is located on Highway 11 just
south of Sweetwater and near the McMinn – Monroe County Line.
·
There are several
ponds on the farm however; scouts should not be near them unless accompanied
by an adult leader.
·
Fire pits will be
allowed with all sod to be replaced before departure. It is highly
recommended that each troop bring their own wood.
·
There will be two
Port-a-potties for our use
·
Drink water will also
be available
Cost for the camporee will be $6.00 for youth and $ 4.00 for adults to be
collected at the Cracker Barrel on Friday night. Cub Scouts will have their
Gold Rush activity and will need to pay $1.00 for one day (Saturday) and will
receive a patch for attending.
Schedule
|
Friday,
May 5, 2006 |
|
9:00 |
SPL & Adult Leader Meeting /
Cracker Barrel |
|
10:30 |
Taps, Camp is Quiet |
|
Saturday,
May 6, 2006 |
|
7:00 |
Reveille, breakfast |
|
9:00 |
Assembly, Opening Flag -
Hosted by Troop 10 |
|
9:15 |
Final Instructions Event and
Activities Judges Meeting |
|
9:30 |
Events and Activities begin |
|
Noon |
Events and Activities end for
the morning - Break for Lunch |
|
1:00 |
Second round of Events and
Activities begins |
|
4:00 |
Events and Activities END
|
|
5:30-6:30 |
Judging for Patrol cooking
contest |
|
8:15 |
Closing Flag - Hosted by
|
|
8:30 |
Camporee Awards and Skits |
|
9:00 |
OA Campfire and Call out |
|
9:30 |
Campfire Vespers |
|
10:30 |
Taps, Camp is quiet |
|
Sunday,
May 7, 2006
|
|
7:00 |
Reveille, Breakfast. break
camp |
|
9:00 |
Opening Flag - Hosted by
|
|
9:15 |
Scouts Duty to God Service |
|
10:00 |
Camp wide Service project
(Litter Sweep in all program areas) |
|
Noon |
Everyone must be gone |
Competitions
1. FIRE BUILDING
(Troop
315)
Entire Patrol
participates. Judge will give the patrol leader 2 matches or flint & steel. A
provided container filled one half full of water containing one heaping
tablespoon of detergent. Object is to boil the water until soap suds boil over
the top of the can using only native materials to build fire. Time will be
called the second the suds boil over the top of the can.
SCORING:
Event will be timed.
2. TUG OF
WAR (Troop 616)
Equipment: A 3/4
inch rope, 30 or 40 feet in length.
Action: Place an
adhesive tape marker around the center of the rope. Draw a divider line on the
ground and directly under the tape mark on the rope. On each side of the divider
line and 6 feet from it, mark another line on the ground. Each 4 scout team
must be made up of one Patrol Leader, one new scout, one scout less than 100
lbs, one older scout. The patrol that pulls the marker over the line two
out of three pulls is the winner of a match.
SCORING:
Matches will be "pulled" until winners are determined.
3. FLAG POLE
RAISING
(Troop 10)
Full Patrol
participates, the judge furnishing 4 wooden staves, of a 6 foot length, 1 pole
with Patrol Flag attached, 6 pieces of lashing cord, 3 guy lines about 30 feet
long, 3 wooden stakes, a hand ax for driving stakes...no notching allowed on
staves. Patrols line up with equipment in front of them...upon starting signal,
they lash four staves together with Patrol Flag on top staff to form a pole
approximately 20 feet long. Then attach guy lines to the pole approximately
three quarters (15'+/-) from ground. Then the flag pole is raised and secured to
the stakes in the ground. The pole must remain standing for at least one (1)
minute.
SCORING:
The fastest time wins. Thirty seconds will be added to the time for each knot or
lash which fails to hold or is improperly tied/lashed. In case of a tie the
patrols will be called back at the end of the day to break the tie.
4. KNOT TYING
The following 10
knots will be tied under actual, usable conditions:
bowline square knot two half hitches
fisherman's knot taut-line hitch sheet bend
sheepshank timber hitch clove hitch
slip
knot
Entire patrol
participates lined up in relay style. On judge's signal, first Scout runs back
(judge will announce next knot before next Scout is tagged), and tags next Scout
who follows same procedure, then to next Scout, etc., until all 10 knots are
tied. If a Scout ties a knot improperly or does not know the knot, the judge
will declare one miss and direct the next Scout to run forward. Five minute time
limit.
SCORING:
A timed event. There will be a 15
sec. penalty for each incorrect knot.
5. MAP SYMBOLS
Scout will be
asked to identify map symbols on a quadrangle map furnished by the judges (U.S.
Engineers or Coast and Geodetic survey). Symbols will be circled or there will
be flash cards. Each member of the patrol must identify at least one symbol. No
coaching by other members of the patrol. Patrols with less than eight (8)
members will use some members twice. Symbols such as the following will be used:
(REF: SCOUT HAND BOOK)

church building marsh
railroad cemetery woodland
bridge power line road
small stream school scale
contour line magnetic north
SCORING:
The most correct answers in the
least amount of time wins.
6.
This year Troops will compete for a separate Pioneering competition and award(s)
for the best Gateway / Camp Gadget(s) / Tower / Device. Each Troop will have an
opportunity to show creativity, teamwork, and skills in constructing a
Pioneering Project. We will be judging this event Saturday.
7. Cracked Skillet
– This will be a meat dish prepared on an open fire. Dishes will be judged on
appearance and taste.
For more information on
this camporee, contact Mike Stephens in Troop 10 (423) 442-2045.
Click here for a MS Word
file of this information
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